11/29/2022 0 Comments Cyberchase the quest online![]() The numbers and objects are in random order. Objective: The player has to move a feather with a number of objects to the correct corresponding text number. The numbers and colours are in random order. ![]() Objective: The player has to move a crayon with a word number to the corresponding digit on a colour by number of Flying Girl. (This game requires Adobe’s Shockwave download.) A character pops up in an empty square and asks “Where is it?” The player has to move the correct number to the empty square. In this game from the BBC, several numbers on a 100 chart are missing and laying to the right of the board. The cards have objects, words, or numbers on them. Players complete a number track that goes to 20 by placing 5 numbers (or 10, or all of them) in the appropriate empty spaces. Or 1000 from the versions that focus on counting by 2’s, 5’s, and 10’s and the versions that focuses on counting back by 1’s, 2’s, and 10’s. K-1 students will benefit from playing with numbers to 10, 30, or 100 Players type the number that should be on that ghost. A line of numbered ghosts appears, one without a number label. For example, count by 2’s starting with 0. The game can also be set to begin counting from any number up to 100 and so that players have to count by a number, rather than by 1’s. The player clicks on the number that comes next (1) when they see a mole labeled with that number pop out of a hole. In the basic version, the starting number (0) is displayed at the top of the screen. Players roll a 1-6 die to see how many squares to move. ![]() The traditional game, for 1 player or 2, by the BBC. ![]() Some number of animals appears and the game asks, “How many ?” The player clicks which of three numbers represents the total number. (This game can also be played with shapes and shape names, see Geometry below.)Ī basic counting game, though the arrangements encourage the player to see and use rows and groups to figure out how many. Players try to match numbers (1-6 or 1-10) and the amounts they represent. Students click on the number that tells how many chips arranged are on a five- or ten-frame use chips to build a given number on a 5- or 10-frame click on the number that shows how many more circles would fill the 5- or 10-frame and use 5- or 10-frames to solve addition problems. The objects are randomly placed on the screen and randomly choosen, so the game can be played over and over again.įive Frame Activities and Ten Frame Activities. ![]() Objective: The player has to count the objects on the screen, then enter the number in either numerical and/or in word format. ![]()
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